How to Extend timeline.

Homepage Forums Legacy Software mokey How to Extend timeline.

This topic contains 7 replies, has 2 voices, and was last updated by  NikNastev 7 years, 2 months ago.

  • Author
    Posts
  • #14476

    DdNOx
    Participant

    Hi all, I used Mokey for tracking something in shot and than export to nuke as tracker data, but shot return from cutting room extended at end. So my question is: *How I can extend timeline in existing project? *At the end, but sometimes it could really help if i could extend it at the beginning of the shot. Or I really have to start a new project and track it all from scratch? Thank for Your tips.

    sorry for my poor english:rolleyes:

  • #19710

    DdNOx
    Participant

    I try that an it looks like it works, but there is only column with properties of project, so U have to find the right number.

  • #19711

    DdNOx
    Participant

    Hi all, I used Mokey for tracking something in shot and than export to nuke as tracker data, but shot return from cutting room extended at end. So my question is: *How I can extend timeline in existing project? *At the end, but sometimes it could really help if i could extend it at the beginning of the shot. Or I really have to start a new project and track it all from scratch? Thank for Your tips.
    sorry for my poor english:rolleyes:

  • #24945

    NikNastev
    Participant

    The only solution is manualy edit .mocha file.
    There are 2 options that should be edit for new lenght –

    - GeneralProjectProperties.PlaybackOutPoint.value=number of frames (minus 1)
    - xxxBase.Core.ClipLength.value=number of frames

    Hope this helps you.

    BR!
    Nik

  • #24946

    NikNastev
    Participant

    The only solution is manualy edit .mocha file.
    There are 2 options that should be edit for new lenght –
    - GeneralProjectProperties.PlaybackOutPoint.value=number of frames (minus 1)
    - xxxBase.Core.ClipLength.value=number of frames
    Hope this helps you.
    BR!
    Nik

  • #19712

    DdNOx
    Participant

    I try that an it looks like it works, but there is only column with properties of project, so U have to find the right number.

  • #24947

    NikNastev
    Participant

    The right number is a number of your frames.
    So if you have 50 frames sequence – then your numbers are

    - GeneralProjectProperties.PlaybackOutPoint.value=49
    - xxxBase.Core.ClipLength.value=50

  • #24948

    NikNastev
    Participant

    The right number is a number of your frames.
    So if you have 50 frames sequence – then your numbers are
    - GeneralProjectProperties.PlaybackOutPoint.value=49
    - xxxBase.Core.ClipLength.value=50

The forum ‘mokey’ is closed to new topics and replies.

Newsletter

Need more mocha?
Sign up to receive the latest news, events, contests, and training videos.