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Fundamentals of mocha

mocha Fundamentals

Fundamentals of mocha - Training Series

Getting Started with mocha AE & mocha Pro


Description: A free streaming video series created to introduce new users to mocha's tool set, interface and workflow. Over 4 hours of video tutorials, broken into 14 exercises covering planar tracking, rotoscoping, and the ins and outs of successfully integrating planar tracking concepts into your workflow.


Note: This training series was created using version 3 and is relevant for mocha Pro v3, mocha AE v3 and the Adobe bundled, mocha AE CS6. If you are running on an older product version, you should still find the general concepts very useful. View the compare products chart.


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This series is available now for online streaming. We also offer a premium purchasable electronic download that includes high resolution videos, source files and projects.

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About the Instructor: Ben Brownlee is a VFX artist, digital media specialist and a mocha certified instructor with 11 years of production experience across a number of disciplines. Ben's company Curious Turtle offers additional advanced training videos available for purchase here.

Exercise 01: Fundamentals of Tracking. Runtime: 4:33

• A look at traditional tracking techniques
• What mocha doesn't do
• The first step into Planar Tracking

A short exercise mainly looking at point and feature trackers, to show what mocha does not use. We then take a brief look at mocha's Planar tracker and learn about the separation of Shape and Tracking data.


Exercise 02: User Interface. Runtime: 12:38

• Navigate most important tools
• The difference between X-Splines and Bezier shapes
• Work with the Layer Controls
A tour of mocha's tools and the most important keyboard shortcuts.  We also explore the main differences between drawing with X-Splines and the Bezier tool. Also covers Layer Controls, and how to order and arrange multiple layers and shapes.


Exercise 03: Planar Tracking. Runtime: 19:19

• Setup a new project
• Create effective shapes for tracking
• How the Planar Tracker tracks
Starting a project in mocha, including tips on Pixel Aspect Ratio and handling interlaced footage.
When tracking our first object, we see the importance of picking the right size shape to track.  We also see the separation between the shape we track and the data that mocha gives us. A focus of this exercise are the tracking Parameters and how we adjust these to the footage we are tracking.


Exercise 04: Track Mattes. Runtime: 14:25

• Tracking multiple objects
• The importance of track mattes
• Figuring our tracking order

When tracking objects, they will often get obscured by other things in the scene.  We look at how we deal with tracking an object that disappears behind other shapes.  We go into detail about the importance of track mattes and what order we track the shapes.

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Ex 01 - Fundamentals of Tracking
Ex 02 - User Interface
Ex 03 - How Planar Tracking Works
Ex 04 - Track Mattes
Ex 05 - Rotation
Ex 06 - Shear and Perspective
Ex 07a - Using Transform Data for After Effects
Ex 07b - Using Transform Data for Apple Final Cut and Motion
Ex 08a - Using Corner Pin Data for After Effects
Ex 08b - Using Corner Pin Data for Apple Final Cut and Motion
Ex 09a - Stabilization for After Effects
Ex 09b - Stabilization for Apple Final Cut and Motion
Ex 10 - Creating Mask Shapes 01
Ex 11 - More Complex Mask Shapes 02
Ex 12 - Camera Solver - Pan Tilt Zoom
Ex 13 - Camera Solver - Parallax Change
Ex 14 - Camera Solver - Moving Shapes
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