What you’ll learn:
- Tracking motion cameras
- What tracking shapes work
- How the Camera Solver works
This tutorial is about how to pick the right type of shapes to track for mocha to generate a 3D camera solve of a moving camera. The amount, size and placement of the track layers are crucial to getting good data.
We look at how we improve the initial solve to add further tracked features and demonstrate how mocha’s Camera Solver differs from a regular 3D matchmaker.